﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using Microsoft.Phone.Controls;

namespace BounceSample
{
	public partial class OptionsMenu : PhoneApplicationPage
	{
		public static bool IsFromPauseMenu = false;

		public OptionsMenu()
		{
			InitializeComponent();
		}

		protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e)
		{
			base.OnNavigatedTo(e);
			MainPage.StateHasBeenSet = false;
			if (IsFromPauseMenu)
			{
				mainMenuButton.Content = "Back to Pause Menu";
			}
			else
			{
				mainMenuButton.Content = "Back to Main Menu";
			}

			setSoundButton.Content = Globals.SoundOn == true ? "Sound On" : "Sound Off";
		}

		private void setSoundButton_Click(object sender, RoutedEventArgs e)
		{
			Globals.SoundOn = Globals.SoundOn == true ? false : true;
			setSoundButton.Content = Globals.SoundOn == true ? "Sound On" : "Sound Off";
		}

		private void mainMenuButton_Click(object sender, RoutedEventArgs e)
		{
			MainPage.StateHasBeenSet = true;
			if (IsFromPauseMenu)
			{
				MainPage.BounceGameState = GameState.PauseMenu;
				IsFromPauseMenu = false;
			}
			else
			{
				MainPage.BounceGameState = GameState.MainMenu;
			}
			NavigationService.GoBack();
		}

		protected override void OnBackKeyPress(System.ComponentModel.CancelEventArgs e)
		{
			base.OnBackKeyPress(e);

			MainPage.StateHasBeenSet = true;

			if (IsFromPauseMenu)
			{
				MainPage.BounceGameState = GameState.PauseMenu;
				IsFromPauseMenu = false;
			}
			else
			{
				MainPage.BounceGameState = GameState.MainMenu;
			}

			e.Cancel = false;
		}
	}
}